Up to date
This page is up to date for Godot 4.1
.
If you still find outdated information, please open an issue.
TorusMesh¶
Inherits: PrimitiveMesh < Mesh < Resource < RefCounted < Object
Class representing a torus PrimitiveMesh.
Description¶
Class representing a torus PrimitiveMesh.
Properties¶
|
||
|
||
|
||
|
Property Descriptions¶
float inner_radius = 0.5
The inner radius of the torus.
float outer_radius = 1.0
The outer radius of the torus.
int ring_segments = 32
The number of edges each ring of the torus is constructed of.
int rings = 64
The number of slices the torus is constructed of.