String |
android/modules |
""
|
Color |
application/boot_splash/bg_color |
Color( 0.14, 0.14, 0.14, 1 )
|
bool |
application/boot_splash/fullsize |
true
|
String |
application/boot_splash/image |
""
|
bool |
application/boot_splash/show_image |
true
|
bool |
application/boot_splash/use_filter |
true
|
String |
application/config/custom_user_dir_name |
""
|
String |
application/config/description |
""
|
String |
application/config/icon |
""
|
String |
application/config/macos_native_icon |
""
|
String |
application/config/name |
""
|
String |
application/config/project_settings_override |
""
|
bool |
application/config/use_custom_user_dir |
false
|
bool |
application/config/use_hidden_project_data_directory |
true
|
String |
application/config/windows_native_icon |
""
|
bool |
application/run/delta_smoothing |
true
|
bool |
application/run/delta_sync_after_draw |
false
|
bool |
application/run/disable_stderr |
false
|
bool |
application/run/disable_stdout |
false
|
bool |
application/run/flush_stdout_on_print |
false
|
bool |
application/run/flush_stdout_on_print.debug |
true
|
int |
application/run/frame_delay_msec |
0
|
bool |
application/run/low_processor_mode |
false
|
int |
application/run/low_processor_mode_sleep_usec |
6900
|
String |
application/run/main_scene |
""
|
float |
audio/channel_disable_threshold_db |
-60.0
|
float |
audio/channel_disable_time |
2.0
|
String |
audio/default_bus_layout |
"res://default_bus_layout.tres"
|
String |
audio/driver |
|
bool |
audio/enable_audio_input |
false
|
int |
audio/mix_rate |
44100
|
int |
audio/mix_rate.web |
0
|
int |
audio/output_latency |
15
|
int |
audio/output_latency.web |
50
|
int |
audio/video_delay_compensation_ms |
0
|
int |
compression/formats/gzip/compression_level |
-1
|
int |
compression/formats/zlib/compression_level |
-1
|
int |
compression/formats/zstd/compression_level |
3
|
bool |
compression/formats/zstd/long_distance_matching |
false
|
int |
compression/formats/zstd/window_log_size |
27
|
bool |
debug/gdscript/completion/autocomplete_setters_and_getters |
false
|
bool |
debug/gdscript/warnings/constant_used_as_function |
true
|
bool |
debug/gdscript/warnings/deprecated_keyword |
true
|
bool |
debug/gdscript/warnings/enable |
true
|
bool |
debug/gdscript/warnings/exclude_addons |
true
|
bool |
debug/gdscript/warnings/export_hint_type_mistmatch |
true
|
bool |
debug/gdscript/warnings/function_conflicts_constant |
true
|
bool |
debug/gdscript/warnings/function_conflicts_variable |
true
|
bool |
debug/gdscript/warnings/function_may_yield |
true
|
bool |
debug/gdscript/warnings/function_used_as_property |
true
|
bool |
debug/gdscript/warnings/incompatible_ternary |
true
|
bool |
debug/gdscript/warnings/integer_division |
true
|
bool |
debug/gdscript/warnings/narrowing_conversion |
true
|
bool |
debug/gdscript/warnings/property_used_as_function |
true
|
bool |
debug/gdscript/warnings/return_value_discarded |
true
|
bool |
debug/gdscript/warnings/shadowed_variable |
true
|
bool |
debug/gdscript/warnings/standalone_expression |
true
|
bool |
debug/gdscript/warnings/standalone_ternary |
true
|
bool |
debug/gdscript/warnings/treat_warnings_as_errors |
false
|
bool |
debug/gdscript/warnings/unassigned_variable |
true
|
bool |
debug/gdscript/warnings/unassigned_variable_op_assign |
true
|
bool |
debug/gdscript/warnings/unreachable_code |
true
|
bool |
debug/gdscript/warnings/unsafe_call_argument |
false
|
bool |
debug/gdscript/warnings/unsafe_cast |
false
|
bool |
debug/gdscript/warnings/unsafe_method_access |
false
|
bool |
debug/gdscript/warnings/unsafe_property_access |
false
|
bool |
debug/gdscript/warnings/unused_argument |
true
|
bool |
debug/gdscript/warnings/unused_class_variable |
false
|
bool |
debug/gdscript/warnings/unused_signal |
true
|
bool |
debug/gdscript/warnings/unused_variable |
true
|
bool |
debug/gdscript/warnings/variable_conflicts_function |
true
|
bool |
debug/gdscript/warnings/void_assignment |
true
|
String |
debug/settings/crash_handler/message |
"Please include this when reporting the bug to the project developer."
|
String |
debug/settings/crash_handler/message.editor |
"Please include this when reporting the bug on: https://github.com/godotengine/godot/issues"
|
int |
debug/settings/fps/force_fps |
0
|
int |
debug/settings/gdscript/max_call_stack |
1024
|
bool |
debug/settings/physics_interpolation/enable_warnings |
true
|
int |
debug/settings/profiler/max_functions |
16384
|
bool |
debug/settings/stdout/print_fps |
false
|
bool |
debug/settings/stdout/verbose_stdout |
false
|
int |
debug/settings/visual_script/max_call_stack |
1024
|
Color |
debug/shapes/collision/contact_color |
Color( 1, 0.2, 0.1, 0.8 )
|
bool |
debug/shapes/collision/draw_2d_outlines |
true
|
int |
debug/shapes/collision/max_contacts_displayed |
10000
|
Color |
debug/shapes/collision/shape_color |
Color( 0, 0.6, 0.7, 0.42 )
|
Color |
debug/shapes/navigation/disabled_geometry_color |
Color( 1, 0.7, 0.1, 0.4 )
|
Color |
debug/shapes/navigation/geometry_color |
Color( 0.1, 1, 0.7, 0.4 )
|
String |
display/mouse_cursor/custom_image |
""
|
Vector2 |
display/mouse_cursor/custom_image_hotspot |
Vector2( 0, 0 )
|
Vector2 |
display/mouse_cursor/tooltip_position_offset |
Vector2( 10, 10 )
|
bool |
display/window/dpi/allow_hidpi |
false
|
bool |
display/window/energy_saving/keep_screen_on |
true
|
String |
display/window/handheld/orientation |
"landscape"
|
bool |
display/window/ios/hide_home_indicator |
true
|
bool |
display/window/per_pixel_transparency/allowed |
false
|
bool |
display/window/per_pixel_transparency/enabled |
false
|
bool |
display/window/size/always_on_top |
false
|
bool |
display/window/size/borderless |
false
|
bool |
display/window/size/fullscreen |
false
|
int |
display/window/size/height |
600
|
bool |
display/window/size/resizable |
true
|
int |
display/window/size/test_height |
0
|
int |
display/window/size/test_width |
0
|
int |
display/window/size/width |
1024
|
String |
display/window/tablet_driver |
|
bool |
display/window/vsync/use_vsync |
true
|
bool |
display/window/vsync/vsync_via_compositor |
false
|
String |
editor/main_run_args |
""
|
int |
editor/scene_naming |
0
|
String |
editor/script_templates_search_path |
"res://script_templates"
|
PoolStringArray |
editor/search_in_file_extensions |
PoolStringArray( "gd", "gdshader", "shader" )
|
bool |
editor/version_control_autoload_on_startup |
false
|
String |
editor/version_control_plugin_name |
""
|
int |
gui/common/default_scroll_deadzone |
0
|
bool |
gui/common/drop_mouse_on_gui_input_disabled |
false
|
bool |
gui/common/swap_ok_cancel |
|
int |
gui/common/text_edit_undo_stack_max_size |
1024
|
String |
gui/theme/custom |
""
|
String |
gui/theme/custom_font |
""
|
bool |
gui/theme/use_hidpi |
false
|
int |
gui/timers/incremental_search_max_interval_msec |
2000
|
float |
gui/timers/text_edit_idle_detect_sec |
3
|
float |
gui/timers/tooltip_delay_sec |
0.5
|
Dictionary |
input/ui_accept |
|
Dictionary |
input/ui_cancel |
|
Dictionary |
input/ui_down |
|
Dictionary |
input/ui_end |
|
Dictionary |
input/ui_focus_next |
|
Dictionary |
input/ui_focus_prev |
|
Dictionary |
input/ui_home |
|
Dictionary |
input/ui_left |
|
Dictionary |
input/ui_page_down |
|
Dictionary |
input/ui_page_up |
|
Dictionary |
input/ui_right |
|
Dictionary |
input/ui_select |
|
Dictionary |
input/ui_up |
|
bool |
input_devices/buffering/agile_event_flushing |
false
|
bool |
input_devices/pointing/emulate_mouse_from_touch |
true
|
bool |
input_devices/pointing/emulate_touch_from_mouse |
false
|
float |
input_devices/pointing/ios/touch_delay |
0.15
|
String |
layer_names/2d_navigation/layer_1 |
""
|
String |
layer_names/2d_navigation/layer_10 |
""
|
String |
layer_names/2d_navigation/layer_11 |
""
|
String |
layer_names/2d_navigation/layer_12 |
""
|
String |
layer_names/2d_navigation/layer_13 |
""
|
String |
layer_names/2d_navigation/layer_14 |
""
|
String |
layer_names/2d_navigation/layer_15 |
""
|
String |
layer_names/2d_navigation/layer_16 |
""
|
String |
layer_names/2d_navigation/layer_17 |
""
|
String |
layer_names/2d_navigation/layer_18 |
""
|
String |
layer_names/2d_navigation/layer_19 |
""
|
String |
layer_names/2d_navigation/layer_2 |
""
|
String |
layer_names/2d_navigation/layer_20 |
""
|
String |
layer_names/2d_navigation/layer_21 |
""
|
String |
layer_names/2d_navigation/layer_22 |
""
|
String |
layer_names/2d_navigation/layer_23 |
""
|
String |
layer_names/2d_navigation/layer_24 |
""
|
String |
layer_names/2d_navigation/layer_25 |
""
|
String |
layer_names/2d_navigation/layer_26 |
""
|
String |
layer_names/2d_navigation/layer_27 |
""
|
String |
layer_names/2d_navigation/layer_28 |
""
|
String |
layer_names/2d_navigation/layer_29 |
""
|
String |
layer_names/2d_navigation/layer_3 |
""
|
String |
layer_names/2d_navigation/layer_30 |
""
|
String |
layer_names/2d_navigation/layer_31 |
""
|
String |
layer_names/2d_navigation/layer_32 |
""
|
String |
layer_names/2d_navigation/layer_4 |
""
|
String |
layer_names/2d_navigation/layer_5 |
""
|
String |
layer_names/2d_navigation/layer_6 |
""
|
String |
layer_names/2d_navigation/layer_7 |
""
|
String |
layer_names/2d_navigation/layer_8 |
""
|
String |
layer_names/2d_navigation/layer_9 |
""
|
String |
layer_names/2d_physics/layer_1 |
""
|
String |
layer_names/2d_physics/layer_10 |
""
|
String |
layer_names/2d_physics/layer_11 |
""
|
String |
layer_names/2d_physics/layer_12 |
""
|
String |
layer_names/2d_physics/layer_13 |
""
|
String |
layer_names/2d_physics/layer_14 |
""
|
String |
layer_names/2d_physics/layer_15 |
""
|
String |
layer_names/2d_physics/layer_16 |
""
|
String |
layer_names/2d_physics/layer_17 |
""
|
String |
layer_names/2d_physics/layer_18 |
""
|
String |
layer_names/2d_physics/layer_19 |
""
|
String |
layer_names/2d_physics/layer_2 |
""
|
String |
layer_names/2d_physics/layer_20 |
""
|
String |
layer_names/2d_physics/layer_21 |
""
|
String |
layer_names/2d_physics/layer_22 |
""
|
String |
layer_names/2d_physics/layer_23 |
""
|
String |
layer_names/2d_physics/layer_24 |
""
|
String |
layer_names/2d_physics/layer_25 |
""
|
String |
layer_names/2d_physics/layer_26 |
""
|
String |
layer_names/2d_physics/layer_27 |
""
|
String |
layer_names/2d_physics/layer_28 |
""
|
String |
layer_names/2d_physics/layer_29 |
""
|
String |
layer_names/2d_physics/layer_3 |
""
|
String |
layer_names/2d_physics/layer_30 |
""
|
String |
layer_names/2d_physics/layer_31 |
""
|
String |
layer_names/2d_physics/layer_32 |
""
|
String |
layer_names/2d_physics/layer_4 |
""
|
String |
layer_names/2d_physics/layer_5 |
""
|
String |
layer_names/2d_physics/layer_6 |
""
|
String |
layer_names/2d_physics/layer_7 |
""
|
String |
layer_names/2d_physics/layer_8 |
""
|
String |
layer_names/2d_physics/layer_9 |
""
|
String |
layer_names/2d_render/layer_1 |
""
|
String |
layer_names/2d_render/layer_10 |
""
|
String |
layer_names/2d_render/layer_11 |
""
|
String |
layer_names/2d_render/layer_12 |
""
|
String |
layer_names/2d_render/layer_13 |
""
|
String |
layer_names/2d_render/layer_14 |
""
|
String |
layer_names/2d_render/layer_15 |
""
|
String |
layer_names/2d_render/layer_16 |
""
|
String |
layer_names/2d_render/layer_17 |
""
|
String |
layer_names/2d_render/layer_18 |
""
|
String |
layer_names/2d_render/layer_19 |
""
|
String |
layer_names/2d_render/layer_2 |
""
|
String |
layer_names/2d_render/layer_20 |
""
|
String |
layer_names/2d_render/layer_3 |
""
|
String |
layer_names/2d_render/layer_4 |
""
|
String |
layer_names/2d_render/layer_5 |
""
|
String |
layer_names/2d_render/layer_6 |
""
|
String |
layer_names/2d_render/layer_7 |
""
|
String |
layer_names/2d_render/layer_8 |
""
|
String |
layer_names/2d_render/layer_9 |
""
|
String |
layer_names/3d_navigation/layer_1 |
""
|
String |
layer_names/3d_navigation/layer_10 |
""
|
String |
layer_names/3d_navigation/layer_11 |
""
|
String |
layer_names/3d_navigation/layer_12 |
""
|
String |
layer_names/3d_navigation/layer_13 |
""
|
String |
layer_names/3d_navigation/layer_14 |
""
|
String |
layer_names/3d_navigation/layer_15 |
""
|
String |
layer_names/3d_navigation/layer_16 |
""
|
String |
layer_names/3d_navigation/layer_17 |
""
|
String |
layer_names/3d_navigation/layer_18 |
""
|
String |
layer_names/3d_navigation/layer_19 |
""
|
String |
layer_names/3d_navigation/layer_2 |
""
|
String |
layer_names/3d_navigation/layer_20 |
""
|
String |
layer_names/3d_navigation/layer_21 |
""
|
String |
layer_names/3d_navigation/layer_22 |
""
|
String |
layer_names/3d_navigation/layer_23 |
""
|
String |
layer_names/3d_navigation/layer_24 |
""
|
String |
layer_names/3d_navigation/layer_25 |
""
|
String |
layer_names/3d_navigation/layer_26 |
""
|
String |
layer_names/3d_navigation/layer_27 |
""
|
String |
layer_names/3d_navigation/layer_28 |
""
|
String |
layer_names/3d_navigation/layer_29 |
""
|
String |
layer_names/3d_navigation/layer_3 |
""
|
String |
layer_names/3d_navigation/layer_30 |
""
|
String |
layer_names/3d_navigation/layer_31 |
""
|
String |
layer_names/3d_navigation/layer_32 |
""
|
String |
layer_names/3d_navigation/layer_4 |
""
|
String |
layer_names/3d_navigation/layer_5 |
""
|
String |
layer_names/3d_navigation/layer_6 |
""
|
String |
layer_names/3d_navigation/layer_7 |
""
|
String |
layer_names/3d_navigation/layer_8 |
""
|
String |
layer_names/3d_navigation/layer_9 |
""
|
String |
layer_names/3d_physics/layer_1 |
""
|
String |
layer_names/3d_physics/layer_10 |
""
|
String |
layer_names/3d_physics/layer_11 |
""
|
String |
layer_names/3d_physics/layer_12 |
""
|
String |
layer_names/3d_physics/layer_13 |
""
|
String |
layer_names/3d_physics/layer_14 |
""
|
String |
layer_names/3d_physics/layer_15 |
""
|
String |
layer_names/3d_physics/layer_16 |
""
|
String |
layer_names/3d_physics/layer_17 |
""
|
String |
layer_names/3d_physics/layer_18 |
""
|
String |
layer_names/3d_physics/layer_19 |
""
|
String |
layer_names/3d_physics/layer_2 |
""
|
String |
layer_names/3d_physics/layer_20 |
""
|
String |
layer_names/3d_physics/layer_21 |
""
|
String |
layer_names/3d_physics/layer_22 |
""
|
String |
layer_names/3d_physics/layer_23 |
""
|
String |
layer_names/3d_physics/layer_24 |
""
|
String |
layer_names/3d_physics/layer_25 |
""
|
String |
layer_names/3d_physics/layer_26 |
""
|
String |
layer_names/3d_physics/layer_27 |
""
|
String |
layer_names/3d_physics/layer_28 |
""
|
String |
layer_names/3d_physics/layer_29 |
""
|
String |
layer_names/3d_physics/layer_3 |
""
|
String |
layer_names/3d_physics/layer_30 |
""
|
String |
layer_names/3d_physics/layer_31 |
""
|
String |
layer_names/3d_physics/layer_32 |
""
|
String |
layer_names/3d_physics/layer_4 |
""
|
String |
layer_names/3d_physics/layer_5 |
""
|
String |
layer_names/3d_physics/layer_6 |
""
|
String |
layer_names/3d_physics/layer_7 |
""
|
String |
layer_names/3d_physics/layer_8 |
""
|
String |
layer_names/3d_physics/layer_9 |
""
|
String |
layer_names/3d_render/layer_1 |
""
|
String |
layer_names/3d_render/layer_10 |
""
|
String |
layer_names/3d_render/layer_11 |
""
|
String |
layer_names/3d_render/layer_12 |
""
|
String |
layer_names/3d_render/layer_13 |
""
|
String |
layer_names/3d_render/layer_14 |
""
|
String |
layer_names/3d_render/layer_15 |
""
|
String |
layer_names/3d_render/layer_16 |
""
|
String |
layer_names/3d_render/layer_17 |
""
|
String |
layer_names/3d_render/layer_18 |
""
|
String |
layer_names/3d_render/layer_19 |
""
|
String |
layer_names/3d_render/layer_2 |
""
|
String |
layer_names/3d_render/layer_20 |
""
|
String |
layer_names/3d_render/layer_3 |
""
|
String |
layer_names/3d_render/layer_4 |
""
|
String |
layer_names/3d_render/layer_5 |
""
|
String |
layer_names/3d_render/layer_6 |
""
|
String |
layer_names/3d_render/layer_7 |
""
|
String |
layer_names/3d_render/layer_8 |
""
|
String |
layer_names/3d_render/layer_9 |
""
|
String |
locale/fallback |
"en"
|
String |
locale/test |
""
|
bool |
logging/file_logging/enable_file_logging |
false
|
bool |
logging/file_logging/enable_file_logging.pc |
true
|
String |
logging/file_logging/log_path |
"user://logs/godot.log"
|
int |
logging/file_logging/max_log_files |
5
|
int |
memory/limits/command_queue/multithreading_queue_size_kb |
256
|
int |
memory/limits/message_queue/max_size_kb |
4096
|
int |
memory/limits/multithreaded_server/rid_pool_prealloc |
60
|
int |
mono/debugger_agent/port |
23685
|
bool |
mono/debugger_agent/wait_for_debugger |
false
|
int |
mono/debugger_agent/wait_timeout |
3000
|
String |
mono/profiler/args |
"log:calls,alloc,sample,output=output.mlpd"
|
bool |
mono/profiler/enabled |
false
|
int |
mono/runtime/unhandled_exception_policy |
0
|
float |
navigation/2d/default_cell_height |
1.0
|
float |
navigation/2d/default_cell_size |
1.0
|
float |
navigation/2d/default_edge_connection_margin |
1.0
|
float |
navigation/3d/default_cell_height |
0.25
|
float |
navigation/3d/default_cell_size |
0.25
|
float |
navigation/3d/default_edge_connection_margin |
0.25
|
Vector3 |
navigation/3d/default_map_up |
Vector3( 0, 1, 0 )
|
int |
network/limits/debugger_stdout/max_chars_per_second |
2048
|
int |
network/limits/debugger_stdout/max_errors_per_second |
100
|
int |
network/limits/debugger_stdout/max_messages_per_frame |
10
|
int |
network/limits/debugger_stdout/max_warnings_per_second |
100
|
int |
network/limits/packet_peer_stream/max_buffer_po2 |
16
|
int |
network/limits/tcp/connect_timeout_seconds |
30
|
int |
network/limits/webrtc/max_channel_in_buffer_kb |
64
|
int |
network/limits/websocket_client/max_in_buffer_kb |
64
|
int |
network/limits/websocket_client/max_in_packets |
1024
|
int |
network/limits/websocket_client/max_out_buffer_kb |
64
|
int |
network/limits/websocket_client/max_out_packets |
1024
|
int |
network/limits/websocket_server/max_in_buffer_kb |
64
|
int |
network/limits/websocket_server/max_in_packets |
1024
|
int |
network/limits/websocket_server/max_out_buffer_kb |
64
|
int |
network/limits/websocket_server/max_out_packets |
1024
|
int |
network/remote_fs/page_read_ahead |
4
|
int |
network/remote_fs/page_size |
65536
|
String |
network/ssl/certificates |
""
|
int |
node/name_casing |
0
|
int |
node/name_num_separator |
0
|
int |
physics/2d/bp_hash_table_size |
4096
|
float |
physics/2d/bvh_collision_margin |
1.0
|
int |
physics/2d/cell_size |
128
|
float |
physics/2d/default_angular_damp |
1.0
|
int |
physics/2d/default_gravity |
98
|
Vector2 |
physics/2d/default_gravity_vector |
Vector2( 0, 1 )
|
float |
physics/2d/default_linear_damp |
0.1
|
int |
physics/2d/large_object_surface_threshold_in_cells |
512
|
String |
physics/2d/physics_engine |
"DEFAULT"
|
float |
physics/2d/sleep_threshold_angular |
0.139626
|
float |
physics/2d/sleep_threshold_linear |
2.0
|
int |
physics/2d/thread_model |
1
|
float |
physics/2d/time_before_sleep |
0.5
|
bool |
physics/2d/use_bvh |
true
|
bool |
physics/3d/active_soft_world |
true
|
float |
physics/3d/default_angular_damp |
0.1
|
float |
physics/3d/default_gravity |
9.8
|
Vector3 |
physics/3d/default_gravity_vector |
Vector3( 0, -1, 0 )
|
float |
physics/3d/default_linear_damp |
0.1
|
float |
physics/3d/godot_physics/bvh_collision_margin |
0.1
|
bool |
physics/3d/godot_physics/use_bvh |
true
|
String |
physics/3d/physics_engine |
"DEFAULT"
|
bool |
physics/3d/smooth_trimesh_collision |
false
|
bool |
physics/common/enable_object_picking |
true
|
bool |
physics/common/enable_pause_aware_picking |
false
|
int |
physics/common/physics_fps |
60
|
bool |
physics/common/physics_interpolation |
false
|
float |
physics/common/physics_jitter_fix |
0.5
|
int |
rendering/2d/opengl/batching_send_null |
0
|
int |
rendering/2d/opengl/batching_stream |
0
|
int |
rendering/2d/opengl/legacy_orphan_buffers |
0
|
int |
rendering/2d/opengl/legacy_stream |
0
|
int |
rendering/2d/options/ninepatch_mode |
1
|
bool |
rendering/2d/options/use_nvidia_rect_flicker_workaround |
false
|
bool |
rendering/2d/options/use_software_skinning |
true
|
bool |
rendering/2d/snapping/use_gpu_pixel_snap |
false
|
bool |
rendering/batching/debug/diagnose_frame |
false
|
bool |
rendering/batching/debug/flash_batching |
false
|
int |
rendering/batching/lights/max_join_items |
32
|
float |
rendering/batching/lights/scissor_area_threshold |
1.0
|
bool |
rendering/batching/options/single_rect_fallback |
false
|
bool |
rendering/batching/options/use_batching |
true
|
bool |
rendering/batching/options/use_batching_in_editor |
true
|
int |
rendering/batching/parameters/batch_buffer_size |
16384
|
float |
rendering/batching/parameters/colored_vertex_format_threshold |
0.25
|
int |
rendering/batching/parameters/item_reordering_lookahead |
4
|
int |
rendering/batching/parameters/max_join_item_commands |
16
|
bool |
rendering/batching/precision/uv_contract |
false
|
int |
rendering/batching/precision/uv_contract_amount |
100
|
int |
rendering/cpu_lightmapper/quality/high_quality_ray_count |
512
|
int |
rendering/cpu_lightmapper/quality/low_quality_ray_count |
64
|
int |
rendering/cpu_lightmapper/quality/medium_quality_ray_count |
256
|
int |
rendering/cpu_lightmapper/quality/ultra_quality_ray_count |
1024
|
Color |
rendering/environment/default_clear_color |
Color( 0.3, 0.3, 0.3, 1 )
|
String |
rendering/environment/default_environment |
""
|
bool |
rendering/gles2/compatibility/disable_half_float |
false
|
bool |
rendering/gles2/compatibility/disable_half_float.iOS |
true
|
bool |
rendering/gles2/compatibility/enable_high_float.Android |
false
|
bool |
rendering/gles3/shaders/log_active_async_compiles_count |
false
|
int |
rendering/gles3/shaders/max_simultaneous_compiles |
2
|
int |
rendering/gles3/shaders/max_simultaneous_compiles.mobile |
1
|
int |
rendering/gles3/shaders/max_simultaneous_compiles.web |
1
|
int |
rendering/gles3/shaders/shader_cache_size_mb |
512
|
int |
rendering/gles3/shaders/shader_cache_size_mb.mobile |
128
|
int |
rendering/gles3/shaders/shader_cache_size_mb.web |
128
|
int |
rendering/gles3/shaders/shader_compilation_mode |
0
|
int |
rendering/gles3/shaders/shader_compilation_mode.mobile |
0
|
int |
rendering/gles3/shaders/shader_compilation_mode.web |
0
|
int |
rendering/limits/buffers/blend_shape_max_buffer_size_kb |
4096
|
int |
rendering/limits/buffers/canvas_polygon_buffer_size_kb |
128
|
int |
rendering/limits/buffers/canvas_polygon_index_buffer_size_kb |
128
|
int |
rendering/limits/buffers/immediate_buffer_size_kb |
2048
|
int |
rendering/limits/rendering/max_lights_per_object |
32
|
int |
rendering/limits/rendering/max_renderable_elements |
65536
|
int |
rendering/limits/rendering/max_renderable_lights |
4096
|
int |
rendering/limits/rendering/max_renderable_reflections |
1024
|
float |
rendering/limits/time/time_rollover_secs |
3600
|
bool |
rendering/misc/lossless_compression/force_png |
false
|
int |
rendering/misc/lossless_compression/webp_compression_level |
2
|
bool |
rendering/misc/mesh_storage/split_stream |
false
|
int |
rendering/misc/occlusion_culling/max_active_polygons |
8
|
int |
rendering/misc/occlusion_culling/max_active_spheres |
8
|
bool |
rendering/portals/advanced/flip_imported_portals |
false
|
bool |
rendering/portals/debug/logging |
true
|
bool |
rendering/portals/gameplay/use_signals |
true
|
bool |
rendering/portals/optimize/remove_danglers |
true
|
bool |
rendering/portals/pvs/pvs_logging |
false
|
bool |
rendering/portals/pvs/use_simple_pvs |
false
|
bool |
rendering/quality/depth/hdr |
true
|
bool |
rendering/quality/depth/hdr.mobile |
false
|
bool |
rendering/quality/depth/use_32_bpc_depth |
false
|
String |
rendering/quality/depth_prepass/disable_for_vendors |
"PowerVR,Mali,Adreno,Apple"
|
bool |
rendering/quality/depth_prepass/enable |
true
|
int |
rendering/quality/directional_shadow/size |
4096
|
int |
rendering/quality/directional_shadow/size.mobile |
2048
|
String |
rendering/quality/driver/driver_name |
"GLES3"
|
bool |
rendering/quality/driver/fallback_to_gles2 |
false
|
int |
rendering/quality/filters/anisotropic_filter_level |
4
|
int |
rendering/quality/filters/msaa |
0
|
float |
rendering/quality/filters/sharpen_intensity |
0.0
|
bool |
rendering/quality/filters/use_debanding |
false
|
bool |
rendering/quality/filters/use_fxaa |
false
|
bool |
rendering/quality/filters/use_nearest_mipmap_filter |
false
|
int |
rendering/quality/intended_usage/framebuffer_allocation |
2
|
int |
rendering/quality/intended_usage/framebuffer_allocation.mobile |
3
|
bool |
rendering/quality/lightmapping/use_bicubic_sampling |
true
|
bool |
rendering/quality/lightmapping/use_bicubic_sampling.mobile |
false
|
int |
rendering/quality/reflections/atlas_size |
2048
|
int |
rendering/quality/reflections/atlas_subdiv |
8
|
bool |
rendering/quality/reflections/high_quality_ggx |
true
|
bool |
rendering/quality/reflections/high_quality_ggx.mobile |
false
|
int |
rendering/quality/reflections/irradiance_max_size |
128
|
bool |
rendering/quality/reflections/texture_array_reflections |
true
|
bool |
rendering/quality/reflections/texture_array_reflections.mobile |
false
|
bool |
rendering/quality/shading/force_blinn_over_ggx |
false
|
bool |
rendering/quality/shading/force_blinn_over_ggx.mobile |
true
|
bool |
rendering/quality/shading/force_lambert_over_burley |
false
|
bool |
rendering/quality/shading/force_lambert_over_burley.mobile |
true
|
bool |
rendering/quality/shading/force_vertex_shading |
false
|
bool |
rendering/quality/shading/force_vertex_shading.mobile |
true
|
bool |
rendering/quality/shading/use_physical_light_attenuation |
false
|
int |
rendering/quality/shadow_atlas/cubemap_size |
512
|
int |
rendering/quality/shadow_atlas/quadrant_0_subdiv |
1
|
int |
rendering/quality/shadow_atlas/quadrant_1_subdiv |
2
|
int |
rendering/quality/shadow_atlas/quadrant_2_subdiv |
3
|
int |
rendering/quality/shadow_atlas/quadrant_3_subdiv |
4
|
int |
rendering/quality/shadow_atlas/size |
4096
|
int |
rendering/quality/shadow_atlas/size.mobile |
2048
|
int |
rendering/quality/shadows/filter_mode |
1
|
int |
rendering/quality/shadows/filter_mode.mobile |
0
|
bool |
rendering/quality/skinning/force_software_skinning |
false
|
bool |
rendering/quality/skinning/software_skinning_fallback |
true
|
float |
rendering/quality/spatial_partitioning/bvh_collision_margin |
0.1
|
float |
rendering/quality/spatial_partitioning/render_tree_balance |
0.0
|
bool |
rendering/quality/spatial_partitioning/use_bvh |
true
|
bool |
rendering/quality/subsurface_scattering/follow_surface |
false
|
int |
rendering/quality/subsurface_scattering/quality |
1
|
int |
rendering/quality/subsurface_scattering/scale |
1.0
|
bool |
rendering/quality/subsurface_scattering/weight_samples |
true
|
bool |
rendering/quality/voxel_cone_tracing/high_quality |
false
|
int |
rendering/threads/thread_model |
1
|
bool |
rendering/threads/thread_safe_bvh |
false
|
bool |
rendering/vram_compression/import_bptc |
false
|
bool |
rendering/vram_compression/import_etc |
false
|
bool |
rendering/vram_compression/import_etc2 |
true
|
bool |
rendering/vram_compression/import_pvrtc |
false
|
bool |
rendering/vram_compression/import_s3tc |
true
|
int |
world/2d/cell_size |
100
|