AcceptDialog¶
Inherits: WindowDialog < Popup < Control < CanvasItem < Node < Object
Inherited By: ConfirmationDialog
Category: Core
Brief Description¶
Base dialog for user notification.
Member Functions¶
Button | add_button ( String text, bool right=false, String action=”” ) |
Button | add_cancel ( String name ) |
Label | get_label ( ) |
Button | get_ok ( ) |
void | register_text_enter ( Node line_edit ) |
Signals¶
- confirmed ( )
Emitted when the dialog is accepted.
- custom_action ( String action )
Emitted when a custom button is pressed. See add_button.
Member Variables¶
Description¶
This dialog is useful for small notifications to the user about an event. It can only be accepted or closed, with the same result.
Member Function Description¶
Adds a button with label text and a custom action to the dialog and returns the created button. action will be passed to the custom_action signal when pressed.
If true
, right will place the button to the right of any sibling buttons. Default value: false
.
Adds a button with label name and a cancel action to the dialog and returns the created button.
- Label get_label ( )
Return the label used for built-in text.
- Button get_ok ( )
Return the OK Button.
- void register_text_enter ( Node line_edit )
Registers a LineEdit in the dialog. When the enter key is pressed, the dialog will be accepted.