Inherits: Node2D < CanvasItem < Node < Object

Category: Core

Brief Description

Node that represents collision shape data in 2D space.

Member Variables

  • bool disabled - A disabled collision shape has no effect in the world.
  • bool one_way_collision - Sets whether this collision shape should only detect collision on one side (top or bottom).
  • Shape2D shape - The actual shape owned by this collision shape.


Editor facility for creating and editing collision shapes in 2D space. You can use this node to represent all sorts of collision shapes, for example, add this to an Area2D to give it a detection shape, or add it to a PhysicsBody2D to create a solid object. IMPORTANT: this is an Editor-only helper to create shapes, use get_shape to get the actual shape.