GodotSharp

Inherits: Object

Category: Core

Brief Description

Member Functions

void attach_thread ( )
void detach_thread ( )
bool is_domain_loaded ( )
bool is_finalizing_domain ( )

Member Function Description

  • void attach_thread ( )

Attaches the current thread to the mono runtime.

  • void detach_thread ( )

Detaches the current thread from the mono runtime.

  • bool is_domain_loaded ( )

Returns whether the scripts domain is loaded.

  • bool is_finalizing_domain ( )

Returns whether the scripts domain is being finalized.