Godot Docs – 3.0 branch


This is the documentation for Godot 3.0, released in 2018. This version is no longer supported, but its documentation is still available for reference.

Please refer to the stable and latest branches of the documentation for up-to-date information.

Welcome to the official documentation of Godot Engine, the free and open source community-driven 2D and 3D game engine! If you are new to this documentation, we recommend that you read the introduction page to get an overview of what this documentation has to offer.

The table of contents below and in the sidebar should let you easily access the documentation for your topic of interest. You can also use the search function in the top left corner.

The main documentation for the site is organized into the following sections:



Class reference