RemoteTransform2D¶
Inherits: Node2D < CanvasItem < Node < Object
Category: Core
Brief Description¶
RemoteTransform2D leads the Transform2D of another CanvasItem derived Node in the scene.
Member Variables¶
- NodePath remote_path - The NodePath to the remote node, relative to the RemoteTransform2D’s position in the scene.
- bool update_position - If
true
the remote node’s position is tracked. Default value:true
. - bool update_rotation - If
true
the remote node’s rotation is tracked. Default value:true
. - bool update_scale - If
true
the remote node’s scale is tracked. Default value:true
. - bool use_global_coordinates - If
true
global coordinates are used. Iffalse
local coordinates are used. Default value:true
.
Description¶
RemoteTransform2D leads the Transform2D of another CanvasItem derived Node (called the remote node) in the scene.
It can be set to track another Node’s position, rotation and/or scale. It can update using either global or local coordinates.