Inherits: InputEvent < Resource < Reference < Object

Category: Core

Brief Description

Input event for gamepad buttons.

Member Variables

  • int button_index - Button identifier. One of the JOY_BUTTON_* constants from @global Scope.
  • bool pressed - If true the button’s state is pressed. If false the button’s state is released.
  • float pressure - Represents the pressure the user puts on the button with his finger, if the controller supports it. Ranges from 0 to 1.


Input event type for gamepad buttons. For joysticks see InputEventJoypadMotion.