常规
入门
Player
Enemy
Main
ScoreLabel
StartButton
Control
TextureRect
TextureButton
TextureProgress
NinePatchRect
Label
Bar
EnergyBar
max_health
player
Tween
animated_health
LifeBar
主循环(MainLoop)
Basis
Transform2D
Plane
Rect2
Quat
Variant
Yield
PCK
_process
_physics_process
*_input
_init
initialization
export
_ready
_enter_tree
NOTIFICATION_PARENTED
AnimatedTexture
AnimatedSprite
AnimationPlayer
AnimationTree
教程
Globals
move_and_collide
move_and_slide
move_and_slide_with_snap
_process_custom_fx
TIME
import
.gdnlib
.gdns
bool
int
float
String
Vector2
Vector3
AABB
Transform
Color
NodePath
RID
Object
Dictionary
Array
PoolByteArray
PoolIntArray
PoolRealArray
PoolStringArray
PoolVector2Array
PoolVector3Array
PoolColorArray
tool
textureSize()
开发
_set
_get
_get_property_list
社区
's
if true
[code]
类参考
Inherits: Reference < Object