Up to date
This page is up to date for Godot 4.2
.
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TriangleMesh¶
继承: RefCounted < Object
内部网格类型。
描述¶
内部用于碰撞计算的网格类型。
Up to date
This page is up to date for Godot 4.2
.
If you still find outdated information, please open an issue.
继承: RefCounted < Object
内部网格类型。
内部用于碰撞计算的网格类型。