Class that has everything pertaining to a 2D world.
Class that has everything pertaining to a 2D world. A physics space, a visual scenario and a sound space. 2D nodes register their resources into the current 2D world.
- RID canvas
- Physics2DDirectSpaceState direct_space_state
Direct access to the world's physics 2D space state. Used for querying current and potential collisions. When using multi-threaded physics, access is limited to
_physics_process(delta) in the main thread.
- RID space