常规
入门
Player
Enemy
Main
ScoreLabel
StartButton
Control
TextureRect
TextureButton
TextureProgress
NinePatchRect
Label
Bar
EnergyBar
max_health
player
Tween
animated_health
LifeBar
主循环(MainLoop)
Basis
Transform2D
Plane
Rect2
Quat
Variant
Yield
PCK
_process
_physics_process
*_input
_init
initialization
export
_ready
_enter_tree
NOTIFICATION_PARENTED
AnimatedTexture
AnimatedSprite
AnimationPlayer
AnimationTree
教程
Globals
move_and_collide
move_and_slide
move_and_slide_with_snap
_process_custom_fx
TIME
import
.gdnlib
.gdns
bool
int
float
String
Vector2
Vector3
AABB
Transform
Color
NodePath
RID
Object
Dictionary
Array
PoolByteArray
PoolIntArray
PoolRealArray
PoolStringArray
PoolVector2Array
PoolVector3Array
PoolColorArray
tool
textureSize()
开发
_set
_get
_get_property_list
社区
's
if true
[code]
类参考
Inherits: Joint2D < Node2D < CanvasItem < Node < Object
Pin Joint for 2D shapes.
Pin Joint for 2D rigid bodies. It pins two bodies (rigid or static) together.
0.0
The higher this value, the more the bond to the pinned partner can flex.