Attention: Here be dragons
This is the latest
(unstable) version of this documentation, which may document features
not available in or compatible with released stable versions of Godot.
Checking the stable version of the documentation...
PhysicsDirectBodyState2DExtension¶
Inherits: PhysicsDirectBodyState2D < Object
Provides virtual methods that can be overridden to create custom PhysicsDirectBodyState2D implementations.
Description¶
This class extends PhysicsDirectBodyState2D by providing additional virtual methods that can be overridden. When these methods are overridden, they will be called instead of the internal methods of the physics server.
Intended for use with GDExtension to create custom implementations of PhysicsDirectBodyState2D.
Methods¶
void |
_add_constant_central_force ( Vector2 force ) virtual |
void |
_add_constant_force ( Vector2 force, Vector2 position ) virtual |
void |
_add_constant_torque ( float torque ) virtual |
void |
_apply_central_force ( Vector2 force ) virtual |
void |
_apply_central_impulse ( Vector2 impulse ) virtual |
void |
_apply_force ( Vector2 force, Vector2 position ) virtual |
void |
_apply_impulse ( Vector2 impulse, Vector2 position ) virtual |
void |
_apply_torque ( float torque ) virtual |
void |
_apply_torque_impulse ( float impulse ) virtual |
_get_angular_velocity ( ) virtual const |
|
_get_center_of_mass ( ) virtual const |
|
_get_center_of_mass_local ( ) virtual const |
|
_get_constant_force ( ) virtual const |
|
_get_constant_torque ( ) virtual const |
|
_get_contact_collider ( int contact_idx ) virtual const |
|
_get_contact_collider_id ( int contact_idx ) virtual const |
|
_get_contact_collider_object ( int contact_idx ) virtual const |
|
_get_contact_collider_position ( int contact_idx ) virtual const |
|
_get_contact_collider_shape ( int contact_idx ) virtual const |
|
_get_contact_collider_velocity_at_position ( int contact_idx ) virtual const |
|
_get_contact_count ( ) virtual const |
|
_get_contact_impulse ( int contact_idx ) virtual const |
|
_get_contact_local_normal ( int contact_idx ) virtual const |
|
_get_contact_local_position ( int contact_idx ) virtual const |
|
_get_contact_local_shape ( int contact_idx ) virtual const |
|
_get_contact_local_velocity_at_position ( int contact_idx ) virtual const |
|
_get_inverse_inertia ( ) virtual const |
|
_get_inverse_mass ( ) virtual const |
|
_get_linear_velocity ( ) virtual const |
|
_get_space_state ( ) virtual |
|
_get_step ( ) virtual const |
|
_get_total_angular_damp ( ) virtual const |
|
_get_total_gravity ( ) virtual const |
|
_get_total_linear_damp ( ) virtual const |
|
_get_transform ( ) virtual const |
|
_get_velocity_at_local_position ( Vector2 local_position ) virtual const |
|
void |
_integrate_forces ( ) virtual |
_is_sleeping ( ) virtual const |
|
void |
_set_angular_velocity ( float velocity ) virtual |
void |
_set_constant_force ( Vector2 force ) virtual |
void |
_set_constant_torque ( float torque ) virtual |
void |
_set_linear_velocity ( Vector2 velocity ) virtual |
void |
_set_sleep_state ( bool enabled ) virtual |
void |
_set_transform ( Transform2D transform ) virtual |
Method Descriptions¶
void _add_constant_central_force ( Vector2 force ) virtual
There is currently no description for this method. Please help us by contributing one!
void _add_constant_force ( Vector2 force, Vector2 position ) virtual
There is currently no description for this method. Please help us by contributing one!
void _add_constant_torque ( float torque ) virtual
There is currently no description for this method. Please help us by contributing one!
void _apply_central_force ( Vector2 force ) virtual
There is currently no description for this method. Please help us by contributing one!
void _apply_central_impulse ( Vector2 impulse ) virtual
There is currently no description for this method. Please help us by contributing one!
void _apply_force ( Vector2 force, Vector2 position ) virtual
There is currently no description for this method. Please help us by contributing one!
void _apply_impulse ( Vector2 impulse, Vector2 position ) virtual
There is currently no description for this method. Please help us by contributing one!
void _apply_torque ( float torque )