Attention: Here be dragons
This is the
(unstable) version of this documentation, which may document features
not available in or compatible with released stable versions of Godot.
A container that splits two child controls horizontally and provides a grabber for adjusting the split ratio.
A container that accepts only two child controls, then arranges them horizontally and creates a divisor between them. The divisor can be dragged around to change the size relation between the child controls.