AnimationNodeBlend2

Inherits: AnimationNode < Resource < Reference < Object

Blends two animations linearly inside of an AnimationNodeBlendTree.

Description

A resource to add to an AnimationNodeBlendTree. Blends two animations linearly based on an amount value in the [0.0, 1.0] range.

Tutorials

Properties

bool

sync

false


Property Descriptions

bool sync = false

  • void set_use_sync ( bool value )

  • bool is_using_sync ( )

If true, sets the optimization to false when calling AnimationNode.blend_input, forcing the blended animations to update every frame.