Class representing a square mesh.
Class representing a square PrimitiveMesh. This flat mesh does not have a thickness. By default, this mesh is aligned on the X and Y axes; this default rotation is more suited for use with billboarded materials. Unlike PlaneMesh, this mesh doesn't provide subdivision options.
Vector3 center_offset =
Vector3( 0, 0, 0 )
Offset of the generated Quad. Useful for particles.
Vector2 size =
Vector2( 1, 1 )
Size on the X and Y axes.