QuadMesh

Inherits: PrimitiveMesh < Mesh < Resource < Reference < Object

Class representing a square mesh.

Description

Class representing a square PrimitiveMesh. This flat mesh does not have a thickness. By default, this mesh is aligned on the X and Y axes; this default rotation is more suited for use with billboarded materials. Unlike PlaneMesh, this mesh doesn't provide subdivision options.

Tutorials

Properties

Vector3

center_offset

Vector3( 0, 0, 0 )

Vector2

size

Vector2( 1, 1 )


Property Descriptions

Vector3 center_offset = Vector3( 0, 0, 0 )

  • void set_center_offset ( Vector3 value )

  • Vector3 get_center_offset ( )

Offset of the generated Quad. Useful for particles.


Vector2 size = Vector2( 1, 1 )

Size on the X and Y axes.