GraphNode

Inherits: Container < Control < CanvasItem < Node < Object

A GraphNode is a container with potentially several input and output slots allowing connections between GraphNodes. Slots can have different, incompatible types.

Description

A GraphNode is a container. Each GraphNode can have several input and output slots, sometimes referred to as ports, allowing connections between GraphNodes. To add a slot to GraphNode, add any Control-derived child node to it.

After adding at least one child to GraphNode new sections will be automatically created in the Inspector called 'Slot'. When 'Slot' is expanded you will see list with index number for each slot. You can click on each of them to expand further.

In the Inspector you can enable (show) or disable (hide) slots. By default, all slots are disabled so you may not see any slots on your GraphNode initially. You can assign a type to each slot. Only slots of the same type will be able to connect to each other. You can also assign colors to slots. A tuple of input and output slots is defined for each GUI element included in the GraphNode. Input connections are on the left and output connections are on the right side of GraphNode. Only enabled slots are counted as connections.

Properties

bool

comment

false

Vector2

offset

Vector2( 0, 0 )

Overlay

overlay

0

bool

resizable

false

bool

selected

false

bool

show_close

false

String

title

""

Methods

void

clear_all_slots ( )

void

clear_slot ( int idx )

Color

get_connection_input_color ( int idx )

int

get_connection_input_count ( )

Vector2

get_connection_input_position ( int idx )

int

get_connection_input_type ( int idx )

Color

get_connection_output_color ( int idx )

int

get_connection_output_count ( )

Vector2

get_connection_output_position ( int idx )

int

get_connection_output_type ( int idx )

Color

get_slot_color_left ( int idx ) const

Color

get_slot_color_right ( int idx ) const

int

get_slot_type_left ( int idx ) const

int

get_slot_type_right ( int idx ) const

bool

is_slot_enabled_left ( int idx ) const

bool

is_slot_enabled_right ( int idx ) const

void

set_slot ( int idx, bool enable_left, int type_left, Color color_left, bool enable_right, int type_right, Color color_right, Texture custom_left=null, Texture custom_right=null )

void

set_slot_color_left ( int idx, Color color_left )

void

set_slot_color_right ( int idx, Color color_right )

void

set_slot_enabled_left ( int idx, bool enable_left )

void

set_slot_enabled_right ( int idx, bool enable_right )

void

set_slot_type_left ( int idx, int type_left )

void

set_slot_type_right ( int idx, int type_right )

Theme Properties

Color

close_color

Color( 0, 0, 0, 1 )

Color

resizer_color

Color( 0, 0, 0, 1 )

Color

title_color

Color( 0, 0, 0, 1 )

int

close_offset

18

int

port_offset

3

int

separation

1

int

title_offset

20

Font

title_font

Texture

close

Texture

port

Texture

resizer

StyleBox

breakpoint

StyleBox

comment

StyleBox

commentfocus

StyleBox

defaultfocus

StyleBox

defaultframe

StyleBox

frame

StyleBox

position

StyleBox

selectedframe


Signals

close_request ( )

Emitted when the GraphNode is requested to be closed. Happens on clicking the close button (see show_close).


dragged ( Vector2 from, Vector2 to )

Emitted when the GraphNode is dragged.


offset_changed ( )

Emitted when the GraphNode is moved.


raise_request ( )

Emitted when the GraphNode is requested to be displayed over other ones. Happens on focusing (clicking into) the GraphNode.


resize_request ( Vector2 new_minsize )

Emitted when the GraphNode is requested to be resized. Happens on dragging the resizer handle (see resizable).


slot_updated ( int idx )

Emitted when any GraphNode's slot is updated.


Enumerations

enum Overlay:

Overlay OVERLAY_DISABLED = 0

No overlay is shown.

Overlay OVERLAY_BREAKPOINT = 1

Show overlay set in the breakpoint theme property.

Overlay OVERLAY_POSITION = 2

Show overlay set in the position theme property.


Property Descriptions

bool comment = false

  • void set_comment ( bool value )

  • bool is_comment ( )

If true, the GraphNode is a comment node.


Vector2 offset = Vector2( 0, 0 )

The offset of the GraphNode, relative to the scroll offset of the GraphEdit.

Note: You cannot use position directly, as GraphEdit is a Container.


Overlay overlay = 0

Sets the overlay shown above the GraphNode. See Overlay.


bool resizable = false

  • void set_resizable ( bool value )

  • bool is_resizable ( )

If true, the user can resize the GraphNode.

Note: Dragging the handle will only emit the resize_request signal, the GraphNode needs to be resized manually.


bool selected = false

  • void set_selected ( bool value )

  • bool is_selected ( )

If true, the GraphNode is selected.


bool show_close = false

  • void set_show_close_button ( bool value )

  • bool is_close_button_visible ( )

If true, the close button will be visible.

Note: Pressing it will only emit the close_request signal, the GraphNode needs to be removed manually.


String title = ""

The text displayed in the GraphNode's title bar.


Method Descriptions

void clear_all_slots ( )

Disables all input and output slots of the GraphNode.


void clear_slot ( int idx )

Disables input and output slot whose index is idx.


Color get_connection_input_color ( int idx )

Returns the Color of the input connection idx.


int get_connection_input_count ( )

Returns the number of enabled input slots (connections) to the GraphNode.


Vector2 get_connection_input_position ( int idx )

Returns the position of the input connection idx.


int get_connection_input_type ( int idx )

Returns the type of the input connection idx.


Color get_connection_output_color ( int idx )

Returns the Color of the output connection idx.


int get_connection_output_count ( )

Returns the number of enabled output slots (connections) of the GraphNode.


Vector2 get_connection_output_position ( int idx )

Returns the position of the output connection idx.


int get_connection_output_type ( int idx )

Returns the type of the output connection idx.


Color get_slot_color_left ( int idx ) const

Returns the left (input) Color of the slot idx.


Color get_slot_color_right ( int idx ) const

Returns the right (output) Color of the slot idx.


int get_slot_type_left ( int idx ) const

Returns the left (input) type of the slot idx.


int get_slot_type_right ( int idx ) const

Returns the right (output) type of the slot idx.


bool is_slot_enabled_left ( int idx ) const

Returns true if left (input) side of the slot idx is enabled.


bool is_slot_enabled_right ( int idx ) const

Returns true if right (output) side of the slot idx is enabled.


void set_slot ( int idx, bool enable_left, int type_left, Color color_left, bool enable_right, int type_right, Color color_right, Texture custom_left=null, Texture custom_right=null )

Sets properties of the slot with ID idx.

If enable_left/right, a port will appear and the slot will be able to be connected from this side.

type_left/right is an arbitrary type of the port. Only ports with the same type values can be connected.

color_left/right is the tint of the port's icon on this side.

custom_left/right is a custom texture for this side's port.

Note: This method only sets properties of the slot. To create the slot, add a Control-derived child to the GraphNode.

Individual properties can be set using one of the set_slot_* methods. You must enable at least one side of the slot to do so.


void set_slot_color_left ( int idx, Color color_left )

Sets the Color of the left (input) side of the slot idx to color_left.


void set_slot_color_right ( int idx, Color color_right )

Sets the Color of the right (output) side of the slot idx to color_right.


void set_slot_enabled_left ( int idx, bool enable_left )

Toggles the left (input) side of the slot idx. If enable_left is true, a port will appear on the left side and the slot will be able to be connected from this side.


void set_slot_enabled_right ( int idx, bool enable_right )

Toggles the right (output) side of the slot idx. If enable_right is true, a port will appear on the right side and the slot will be able to be connected from this side.


void set_slot_type_left ( int idx, int type_left )

Sets the left (input) type of the slot idx to type_left.


void set_slot_type_right ( int idx, int type_right )

Sets the right (output) type of the slot idx to type_right.


Theme Property Descriptions

Color close_color = Color( 0, 0, 0, 1 )

The color modulation applied to the close button icon.


Color resizer_color = Color( 0, 0, 0, 1 )

The color modulation applied to the resizer icon.


Color title_color = Color( 0, 0, 0, 1 )

Color of the title text.


int close_offset = 18

The vertical offset of the close button.


int port_offset = 3

Horizontal offset for the ports.


int separation = 1

The vertical distance between ports.


int title_offset = 20

Vertical offset of the title text.


Font title_font

Font used for the title text.


Texture close

The icon for the close button, visible when show_close is enabled.


Texture port

The icon used for representing ports.


Texture resizer

The icon used for resizer, visible when resizable is enabled.


StyleBox breakpoint

The background used when overlay is set to OVERLAY_BREAKPOINT.


StyleBox comment

The StyleBox used when comment is enabled.


StyleBox commentfocus

The StyleBox used when comment is enabled and the GraphNode is focused.


StyleBox defaultfocus

There is currently no description for this theme property. Please help us by contributing one!


StyleBox defaultframe

There is currently no description for this theme property. Please help us by contributing one!


StyleBox frame

The default background for GraphNode.


StyleBox position

The background used when overlay is set to OVERLAY_POSITION.


StyleBox selectedframe

The background used when the GraphNode is selected.