VisualShaderNodeInput

Inherits: VisualShaderNode < Resource < Reference < Object

Description

Gives access to input variables (built-ins) available for the shader. See the shading reference for the list of available built-ins for each shader type (check Tutorials section for link).

Tutorials

Properties

String

input_name

"[None]"

Methods

String

get_input_real_name ( ) const


Signals

input_type_changed ( )

There is currently no description for this signal. Please help us by contributing one!


Property Descriptions

String input_name = "[None]"

  • void set_input_name ( String value )

  • String get_input_name ( )

One of the several input constants in lower-case style like: "vertex"(VERTEX) or "point_size"(POINT_SIZE).


Method Descriptions

String get_input_real_name ( ) const

There is currently no description for this method. Please help us by contributing one!