VisualShaderNodeTransformUniform

Inherits: VisualShaderNodeUniform < VisualShaderNode < Resource < Reference < Object

A Transform uniform for use within the visual shader graph.

Description

Translated to uniform mat4 in the shader language.

Properties

Transform

default_value

Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )

bool

default_value_enabled

false


Property Descriptions

Transform default_value = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )

A default value to be assigned within the shader.


bool default_value_enabled = false

  • void set_default_value_enabled ( bool value )

  • bool is_default_value_enabled ( )

Enables usage of the default_value.