Blends two of three animations linearly inside of an AnimationNodeBlendTree.
A resource to add to an AnimationNodeBlendTree. Blends two animations together linearly out of three based on a value in the
[-1.0, 1.0] range.
This node has three inputs:
The base animation
A -blend animation to blend with when the blend amount is in the
A +blend animation to blend with when the blend amount is in the
bool sync =
true, sets the
false when calling AnimationNode.blend_input, forcing the blended animations to update every frame.