Esportazione per visionOS

Vedi anche

Questa pagina descrive come esportare un progetto Godot in visionOS. Se si desidera invece compilare i binari del modello di esportazione dal codice sorgente, consultare Compiling for visionOS.

Exporting instructions for visionOS are currently identical to Compiling for iOS, except you should add a visionOS export preset instead of iOS. See the linked page for details.

Nota

Note that currently, only exporting an application for use on a flat plane within the headset is supported. Immersive experiences are not supported.