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AnimationNodeBlendSpace2D¶
Inherits: AnimationRootNode < AnimationNode < Resource < RefCounted < Object
A set of AnimationRootNodes placed on 2D coordinates, crossfading between the three adjacent ones. Used by AnimationTree.
Description¶
A resource used by AnimationNodeBlendTree.
AnimationNodeBlendSpace1D represents a virtual 2D space on which AnimationRootNodes are placed. Outputs the linear blend of the three adjacent animations using a Vector2 weight. Adjacent in this context means the three AnimationRootNodes making up the triangle that contains the current value.
You can add vertices to the blend space with add_blend_point and automatically triangulate it by setting auto_triangles to true
. Otherwise, use add_triangle and remove_triangle to triangulate the blend space by hand.
Tutorials¶
Properties¶
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