プラットフォーム固有

Godot supports both running the editor and exporting projects on several platforms. Usage of the engine is generally similar across platforms, but there are some platform-specific considerations, which are covered in this section.

参考

For platform-specific versions of the editor, see Using the XR editor, Using the Android editor, and Webエディタの実行. For exporting to specific platforms, see the エクスポート section.