Attention: Here be dragons

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PathFollow2D

Inherits: Node2D < CanvasItem < Node < Object

Point sampler for a Path2D.

Description

This node takes its parent Path2D, and returns the coordinates of a point within it, given a distance from the first vertex.

It is useful for making other nodes follow a path, without coding the movement pattern. For that, the nodes must be children of this node. The descendant nodes will then move accordingly when setting the progress in this node.

Properties

bool

cubic_interp

true

float

h_offset

0.0

bool

loop

true

float

progress

0.0

float

progress_ratio

0.0

bool

rotates

true

float

v_offset

0.0


Property Descriptions

bool cubic_interp = true

  • void set_cubic_interpolation ( bool value )

  • bool get_cubic_interpolation ( )

If true, the position between two cached points is interpolated cubically, and linearly otherwise.

The points along the Curve2D of the Path2D are precomputed