Attention: Here be dragons
This is the
(unstable) version of this documentation, which may document features
not available in or compatible with released stable versions of Godot.
A container that preserves the proportions of its child controls.
A container type that arranges its child controls in a way that preserves their proportions automatically when the container is resized. Useful when a container has a dynamic size and the child nodes must adjust their sizes accordingly without losing their aspect ratios.
StretchMode STRETCH_WIDTH_CONTROLS_HEIGHT =
The height of child controls is automatically adjusted based on the width of the container.
StretchMode STRETCH_HEIGHT_CONTROLS_WIDTH =
The width of child controls is automatically adjusted based on the height of the container.
StretchMode STRETCH_FIT =
The bounding rectangle of child controls is automatically adjusted to fit inside the container while keeping the aspect ratio.
StretchMode STRETCH_COVER =
The width and height of child controls is automatically adjusted to make their bounding rectangle cover the entire area of the container while keeping the aspect ratio.