Attention: Here be dragons
This is the
(unstable) version of this documentation, which may document features
not available in or compatible with released stable versions of Godot.
A container that arranges its child controls horizontally or vertically and wraps them around at the borders.
A container that arranges its child controls horizontally or vertically and wraps them around at the borders. This is similar to how text in a book wraps around when no more words can fit on a line.
get_line_count ( ) const
AlignmentMode ALIGNMENT_BEGIN =
The child controls will be arranged at the beginning of the container, i.e. top if orientation is vertical, left if orientation is horizontal (right for RTL layout).
AlignmentMode ALIGNMENT_CENTER =
The child controls will be centered in the container.