Attention: Here be dragons
This is the latest
(unstable) version of this documentation, which may document features
not available in or compatible with released stable versions of Godot.
Checking the stable version of the documentation...
BoxContainer¶
Inherits: Container < Control < CanvasItem < Node < Object
Inherited By: HBoxContainer, VBoxContainer
A container that arranges its child controls horizontally or vertically.
Description¶
A container that arranges its child controls horizontally or vertically, rearranging them automatically when their minimum size changes.
Tutorials¶
Properties¶
|
||
|
Methods¶
add_spacer ( bool begin ) |
Theme Properties¶
|
Enumerations¶
enum AlignmentMode:
AlignmentMode ALIGNMENT_BEGIN = 0
The child controls will be arranged at the beginning of the container, i.e. top if orientation is vertical, left if orientation is horizontal (right for RTL layout).
AlignmentMode ALIGNMENT_CENTER = 1
The child controls will be centered in the container.
AlignmentMode ALIGNMENT_END = 2
The child controls will be arranged at the end of the container, i.e. bottom if orientation is vertical, right if orientation is horizontal (left for RTL layout).