Attention: Here be dragons
This is the latest
(unstable) version of this documentation, which may document features
not available in or compatible with released stable versions of Godot.
Checking the stable version of the documentation...
CollisionShape2D¶
Inherits: Node2D < CanvasItem < Node < Object
A node that provides a Shape2D to a CollisionObject2D parent.
Description¶
A node that provides a Shape2D to a CollisionObject2D parent and allows to edit it. This can give a detection shape to an Area2D or turn a PhysicsBody2D into a solid object.
Tutorials¶
Properties¶
|
||
|
||
|
||
|
||
Property Descriptions¶
Color debug_color = Color(0, 0, 0, 1)
Th