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InputEventAction

Inherits: InputEvent < Resource < RefCounted < Object

An input event type for actions.

Description

Contains a generic action which can be targeted from several types of inputs. Actions and their events can be set in the Input Map tab in Project > Project Settings, or with the InputMap class.

Note: Unlike the other InputEvent subclasses which map to unique physical events, this virtual one is not emitted by the engine. This class is useful to emit actions manually with Input.parse_input_event, which are then received in Node._input. To check if a physical event matches an action from the Input Map, use InputEvent.is_action and InputEvent.is_action_pressed.

Tutorials

Properties

StringName

action

&""

bool

pressed

false

float

strength

1.0


Property Descriptions

StringName action = &""

The action's name. Actions are accessed via this String.


bool pressed = false