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Represents axis motions (such as joystick or analog triggers) from a gamepad.
Stores information about joystick motions. One InputEventJoypadMotion represents one axis at a time. For gamepad buttons, see InputEventJoypadButton.
JoyAxis axis =
Axis identifier. Use one of the JoyAxis axis constants.
float axis_value =
Current position of the joystick on the given axis. The value ranges from
1.0. A value of
0 means the axis is in its resting position.