Attention: Here be dragons

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Godot.

MarginContainer

Inherits: Container < Control < CanvasItem < Node < Object

A container that keeps a margin around its child controls.

Description

MarginContainer adds an adjustable margin on each side of its child controls. The margins are added around all children, not around each individual one. To control the MarginContainer's margins, use the margin_* theme properties listed below.

Note: The margin sizes are theme overrides, not normal properties. This is an example of how to change them in code:

# This code sample assumes the current script is extending MarginContainer.
var margin_value = 100
add_theme_constant_override("margin_top", margin_value)
add_theme_constant_override("margin_left", margin_value)
add_theme_constant_override("margin_bottom", margin_value)
add_theme_constant_override("margin_right", margin_value)

Tutorials

Theme Properties

int

margin_bottom

0