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EditorResourcePicker¶
Inherits: HBoxContainer < BoxContainer < Container < Control < CanvasItem < Node < Object
Inherited By: EditorScriptPicker
Godot editor's control for selecting Resource type properties.
Description¶
This Control node is used in the editor's Inspector dock to allow editing of Resource type properties. It provides options for creating, loading, saving and converting resources. Can be used with EditorInspectorPlugin to recreate the same behavior.
Note: This Control does not include any editor for the resource, as editing is controlled by the Inspector dock itself or sub-Inspectors.
Properties¶
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Methods¶
_handle_menu_selected ( int id ) virtual |
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void |
_set_create_options ( Object menu_node ) virtual |