Attention: Here be dragons
This is the
(unstable) version of this documentation, which may document features
not available in or compatible with released stable versions of Godot.
A horizontal slider that goes from left (min) to right (max).
A horizontal slider, used to adjust a value by moving a grabber along a horizontal axis. It is a Range-based control and goes from left (min) to right (max).
Theme Property Descriptions¶
int center_grabber =
Boolean constant. If
1, the grabber texture size will be ignored and it will fit within slider's bounds based only on its center position.
int grabber_offset =
Vertical offset of the grabber.