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Engine

Inherits: Object

Provides access to engine properties.

Description

The Engine singleton allows you to query and modify the project's run-time parameters, such as frames per second, time scale, and others.

Properties

int

max_fps

0

int

max_physics_steps_per_frame

8

float

physics_jitter_fix

0.5

int

physics_ticks_per_second

60

bool

print_error_messages

true

float

time_scale

1.0

Methods

String

get_architecture_name ( ) const

Dictionary

get_author_info ( ) const

Dictionary[]

get_copyright_info ( ) const

Dictionary

get_donor_info ( ) const

int

get_frames_drawn ( )

float

get_frames_per_second ( )