MultiMeshInstance2D

Hereda: Node2D < CanvasItem < Node < Object

Nodo que instancia un MultiMesh en 2D.

Descripción

MultiMeshInstance2D is a specialized node to instance a MultiMesh resource in 2D. This can be faster to render compared to displaying many Sprite2D nodes with large transparent areas, especially if the nodes take up a lot of space on screen at high viewport resolutions. This is because using a mesh designed to fit the sprites' opaque areas will reduce GPU fill rate utilization (at the cost of increased vertex processing utilization).

Usage is the same as MultiMeshInstance3D.

Propiedades

MultiMesh

multimesh

Texture2D

texture


Señales

texture_changed() 🔗

Emitida cuando se cambia la texture.


Descripciones de Propiedades

MultiMesh multimesh 🔗

La MultiMesh que será dibujada por la MultiMeshInstance2D.


Texture2D texture 🔗

La Texture2D que se utilizará si se usa el CanvasItemMaterial por defecto. Se puede acceder como TEXTURE en el shader CanvasItem.