TextureLayeredRD

Hereda: TextureLayered < Texture < Resource < RefCounted < Object

Heredado por: Texture2DArrayRD, TextureCubemapArrayRD, TextureCubemapRD

Clase base abstracta para los tipos de texturas por capas RD.

Descripción

Base class for Texture2DArrayRD, TextureCubemapRD and TextureCubemapArrayRD. Cannot be used directly, but contains all the functions necessary for accessing the derived resource types.

Note: TextureLayeredRD is intended for low-level usage with RenderingDevice. For most use cases, use TextureLayered instead.

Tutoriales

Propiedades

RID

texture_rd_rid


Descripciones de Propiedades

RID texture_rd_rid 🔗

  • void set_texture_rd_rid(value: RID)

  • RID get_texture_rd_rid()

El RID del objeto de textura creado en RenderingDevice.