NoiseTexture3D
Hereda: Texture3D < Texture < Resource < RefCounted < Object
Una textura 3D rellena con ruido generado por un objeto Noise.
Descripción
Uses the FastNoiseLite library or other noise generators to fill the texture data of your desired size.
The class uses Threads to generate the texture data internally, so Texture3D.get_data() may return null if the generation process has not completed yet. In that case, you need to wait for the texture to be generated before accessing the image:
var texture = NoiseTexture3D.new()
texture.noise = FastNoiseLite.new()
await texture.changed
var data = texture.get_data()
Propiedades
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Descripciones de Propiedades
Un Gradient que se utiliza para asignar la luminancia de cada píxel a un valor de color.
Depth of the generated texture (in pixels).
Altura de la textura generada (en píxeles).
Si es true, invierte la textura de ruido. El blanco se vuelve negro, el negro se vuelve blanco.
La instancia del objeto Noise.
Si es true, la imagen de ruido proveniente del generador de ruido se normaliza al rango 0.0 a 1.0.
Desactivar la normalización puede afectar el contraste y te permite generar texturas de ruido en mosaico no repetitivas.
If true, a seamless texture is requested from the Noise resource.
Note: Seamless noise textures may take longer to generate and/or can have a lower contrast compared to non-seamless noise depending on the used Noise resource. This is because some implementations use higher dimensions for generating seamless noise.
Note: The default FastNoiseLite implementation uses the fallback path for seamless generation. If using a width, height or depth lower than the default, you may need to increase seamless_blend_skirt to make seamless blending more effective.
float seamless_blend_skirt = 0.1 🔗
Used for the default/fallback implementation of the seamless texture generation. It determines the distance over which the seams are blended. High values may result in less details and contrast. See Noise for further details.
Note: If using a width, height or depth lower than the default, you may need to increase seamless_blend_skirt to make seamless blending more effective.
Ancho de la textura generada (en píxeles).