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ORMMaterial3D
Hereda: BaseMaterial3D < Material < Resource < RefCounted < Object
Un material PBR (Physically Based Rendering) que se utiliza en objetos 3D. Utiliza una textura ORM.
Descripción
Las propiedades de ORMMaterial3D se heredan de BaseMaterial3D. A diferencia de StandardMaterial3D, ORMMaterial3D utiliza una sola textura para los mapas de oclusión ambiental, rugosidad y metálicos, conocida como textura ORM.