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VisualShaderNodeVectorCompose
Hereda: VisualShaderNodeVectorBase < VisualShaderNode < Resource < RefCounted < Object
Compone un Vector2, Vector3 o vector 4D (representado como un Quaternion) a partir de escalares dentro del gráfico de shader visual.
Descripción
Crea un vec2, vec3 o vec4 utilizando valores escalares que se pueden proporcionar desde entradas separadas.