Up to date
This page is up to date for Godot
If you still find outdated information, please open an issue.
Node that instances a MultiMesh in 2D.
MultiMeshInstance2D is a specialized node to instance a MultiMesh resource in 2D.
Usage is the same as MultiMeshInstance3D.
texture_changed ( )
Emitted when the texture is changed.
The MultiMesh that will be drawn by the MultiMeshInstance2D.