Attention: Here be dragons
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(unstable) version of this documentation, which may document features
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Compilações Gradle para Android
Godot provides the option to build using the Gradle build system. Instead of using the already pre-built template that ships with Godot, an Android Java project gets installed into your project folder. Godot will then build it and use it as an export template every time you export the project.
Existem algumas razões para você querer fazer isso:
Export an AAB file for Google Play.
Modificar o projeto antes dele ser compilado.
Adicionar SDKs externos utilizados no seu projeto.
The native portion of the template (the .so library included in the APK)
remains precompiled. This means that unlike
compiling a custom Android export template,
you don't need to install a C++ toolchain or clone the Godot source code.
Configuring the Gradle build is a fairly straightforward process. But first, you need to follow the steps in exporting for android up to Setting it up in Godot. After doing that, follow the steps below.
Set up the Gradle build environment
Vá ao menu Projeto e instale o template Gradle Build:
Certifique-se de que os modelos de exportação estejam baixados. Caso contrário, este menu ajudará você a baixá-los.
Um projeto Android baseado em Gradle será criado em res://android/build. Não é necessário editar esses arquivos, a menos que você realmente precise modificar o projeto.
Performing Gradle builds from the Android editor
Since Godot 4.6, it is possible to perform Gradle builds from the Android editor. This requires installing the Godot Android Build Environment (GABE) application on the same device the editor is running on.
Nota
This application is not required when exporting from the Android editor with pre-built APK templates, or when exporting to other platforms.
This application lets you install everything required to build Android projects with Gradle. It is called by the editor to perform Gradle builds when exporting to Android.
To set up the build environment, open the app and follow these instructions:
Ensure you have an active Internet connection.
Open the tab from the bottom navigation bar.
Click .
After the installation completes, you can export projects using Gradle builds from the Godot editor.
Enabling the Gradle build and exporting
Ao configurar o projeto Android na janela Projeto > Exportar, a opção Gradle Build precisa estar habilitada:
From now on, attempting to export the project or one-click deploy will call the Gradle build system to generate fresh templates. The templates built will be used automatically afterwards, so no further configuration is needed.
Nota
When using the Gradle Android build system, assets that are placed within a folder whose name begins with an underscore will not be included in the generated APK. This does not apply to assets whose file name begins with an underscore.
Por exemplo, _exemplo/imagem.png não será incluído como um asset, mas _imagem.png será.