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Inherits: Shape3D < Resource < RefCounted < Object
Box shape resource for 3D collisions.
3D box shape to be added as a direct child of a PhysicsBody3D or Area3D using a CollisionShape3D node.
Performance: Being a primitive collision shape, BoxShape3D is fast to check collisions against (though not as fast as SphereShape3D).
Vector3 size =
Vector3(1, 1, 1)
The box's width, height and depth.