Work in progress

Godot documentation is being updated to reflect the latest changes in version 4.0. Some documentation pages may still state outdated information. This banner will tell you if you're reading one of such pages.

The contents of this page are up to date. If you can still find outdated information, please open an issue.


Inherits: EditorSceneFormatImporter < RefCounted < Object

Importer for the .fbx scene file format.


Imports Autodesk FBX 3D scenes by way of converting them to glTF 2.0 using the FBX2glTF command line tool.

The location of the FBX2glTF binary is set via the filesystem/import/fbx/fbx2gltf_path editor setting.

This importer is only used if ProjectSettings.filesystem/import/fbx/enabled is enabled, otherwise .fbx files present in the project folder are not imported.