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Inherits: Shape2D < Resource < RefCounted < Object
Capsule shape resource for 2D physics.
2D capsule shape to be added as a direct child of a PhysicsBody2D or Area2D using a CollisionShape2D node. In 2D, a capsule is a rectangle shape with half-circles at both ends.
Performance: Being a primitive collision shape, CapsuleShape2D is fast to check collisions against (though not as fast as CircleShape2D).
float height =
The capsule's height.
float radius =
The capsule's radius.