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Inherits: CSGPrimitive3D < CSGShape3D < GeometryInstance3D < VisualInstance3D < Node3D < Node < Object

A CSG Box shape.


This node allows you to create a box for use with the CSG system.

Note: CSG nodes are intended to be used for level prototyping. Creating CSG nodes has a significant CPU cost compared to creating a MeshInstance3D with a PrimitiveMesh. Moving a CSG node within another CSG node also has a significant CPU cost, so it should be avoided during gameplay.







Vector3(1, 1, 1)

Property Descriptions

Material material

The material used to render the box.

Vector3 size = Vector3(1, 1, 1)

The box's width, height and depth.