Up to date
This page is up to date for Godot
If you still find outdated information, please open an issue.
Inherits: Node2D < CanvasItem < Node < Object
Node that instances a MultiMesh in 2D.
MultiMeshInstance2D is a specialized node to instance a MultiMesh resource in 2D.
Usage is the same as MultiMeshInstance3D.
texture_changed ( )
Emitted when the texture is changed.
The MultiMesh that will be drawn by the MultiMeshInstance2D.
The Texture2D that will be used if using the default CanvasItemMaterial. Can be accessed as
TEXTURE in CanvasItem shader.