Work in progress
Godot documentation is being updated to reflect the latest changes in version
4.0
. Some documentation pages may
still state outdated information. This banner will tell you if you're reading one of such pages.
The contents of this page are up to date. If you can still find outdated information, please open an issue.
RDShaderFile¶
Inherits: Resource < RefCounted < Object
There is currently no description for this class. Please help us by contributing one!
Properties¶
|
Methods¶
get_spirv ( StringName version=&"" ) const |
|
get_version_list ( ) const |
|
void |
set_bytecode ( RDShaderSPIRV bytecode, StringName version=&"" ) |
Property Descriptions¶
String base_error = ""
There is currently no description for this property. Please help us by contributing one!
Method Descriptions¶
RDShaderSPIRV get_spirv ( StringName version=&"" ) const
There is currently no description for this method. Please help us by contributing one!
PackedStringArray get_version_list ( ) const
There is currently no description for this method. Please help us by contributing one!
void set_bytecode ( RDShaderSPIRV bytecode, StringName version=&"" )
There is currently no description for this method. Please help us by contributing one!