Work in progress
Godot documentation is being updated to reflect the latest changes in version
4.0
. Some documentation pages may
still state outdated information. This banner will tell you if you're reading one of such pages.
The contents of this page are up to date. If you can still find outdated information, please open an issue.
MissingNode¶
This is an internal editor class intended for keeping data of nodes of unknown type.
Description¶
This is an internal editor class intended for keeping data of nodes of unknown type (most likely this type was supplied by an extension that is no longer loaded). It can't be manually instantiated or placed in the scene. Ignore it if you don't know what it is.
Properties¶
Property Descriptions¶
String original_class
There is currently no description for this property. Please help us by contributing one!
bool recording_properties
There is currently no description for this property. Please help us by contributing one!