Work in progress
Godot documentation is being updated to reflect the latest changes in version
4.0
. Some documentation pages may
still state outdated information. This banner will tell you if you're reading one of such pages.
The contents of this page are up to date. If you can still find outdated information, please open an issue.
VisualShaderNodeResizableBase¶
Inherits: VisualShaderNode < Resource < RefCounted < Object
Inherited By: VisualShaderNodeComment, VisualShaderNodeCurveTexture, VisualShaderNodeCurveXYZTexture, VisualShaderNodeGroupBase
Base class for resizable nodes in a visual shader graph.
Description¶
Resizable nodes have a handle that allows the user to adjust their size as needed.
Properties¶
|
Property Descriptions¶
Vector2 size = Vector2(0, 0)
The size of the node in the visual shader graph.