Work in progress
Godot documentation is being updated to reflect the latest changes in version
4.0
. Some documentation pages may
still state outdated information. This banner will tell you if you're reading one of such pages.
The contents of this page are up to date. If you can still find outdated information, please open an issue.
Engine core and modules¶
The following pages are meant to introduce the global organization of Godot Engine's source code, and give useful tips for extending and fixing the engine on the C++ side.
Getting started with Godot's source code¶
This section covers the basics that you will encounter in (almost) every source file.
Extending Godot by modifying its source code¶
This section covers what you can do by modifying Godot's C++ source code.